Although Chen Hao wanted to acquire Nintendo only because of a whim, he also went through rational analysis!
As one of the three giants in video games around the world, Nintendo is undoubtedly making money and very profitable.
Moreover, he acquired Fox Film and MGM Films, two of the top seven Hollywood companies. These two companies actually have a lot of room for cooperation with Nintendo.
Many of Nintendo’s classic game characters can be adapted into film and television!For example, Pokemon!Before Chen Hao was reborn, a live-action version of Pokemon movie "Detective Pikachu" was released!
The global box office of "Detective Pikachu" reached 43.6 billion US dollars. Compared with other not very successful game adaptations, "Detective Pikachu" is already quite successful!
"Detective Pikachu" can be said to be a live-action animated film with very box office influence.Based on the game world view, reconceived and adapted, forming a warm American-style story.
The cooperation between the two major industries of games and movies has a long history.The first thing that set the game adaptation movies was Nintendo, which created many famous figures in the history of the game.In 1993, Nintendo produced the movie "Super Mario Bros." based on its most powerful game IP "Super Mario".Only the protagonist in this movie has the same image as the game, and other places have been changed beyond recognition, disappointing the audience.
The film, which invested $48 million, ended up only about 21 million in box office.In the next 20 years, Nintendo no longer dared to use Mario Bros. to try the waters of the movie.Although it was not successful, Super Mario Bros. did kick off the era of game-adapted movies.Following closely behind, "Double Dragon", "Street Fighter" and "Mortal Kombat" have entered the film market from the game market.
Although game-adapted movies emerged at that time, well-made and distinctively styled works were very rare.This situation was not improved until the appearance of Tomb Raider in 2001.This movie is adapted from an automatic adventure game, with exciting plot and hot scenes. It is a Hollywood blockbuster in the true sense.
As the most representative live-action movie adapted from the game, the "Warcraft" released in 2016.This movie is adapted from Blizzard's well-known game "World of Warcraft". Since its project was launched in 2008, it has attracted wide attention from fans around the world.After eight years of changes and ups and downs, the movie was finally released. Countless fanatical fans of "Warcraft" formed a group, booked the show, and made multiple shots. In the end, the movie won a box office of US$43.3 billion worldwide.
Judging from the experience of successful game-adapted movies, the selling point of a game is no longer just itself. With the help of the potential value of game IP, derivative products such as music, animation, and movies are becoming market highlights outside of games.The adaptation of domestic game IP started very late compared to foreign countries. Although the TV series "Legend of Sword and Fairy" has been broadcast, there has never been any movies of this type.It was not until 2018 that we waited for the first fantasy movie adapted from the domestic game, "The Story of the Ancient Sword and the Story of Yue Zhaoming".
However, this movie suffered a double Waterloo with reputation and box office. Some media commented: The plot of the film is illogical and tries to create a movie with both oriental charm and Hollywood production level. Unfortunately, the final effect is "Four-Dislikes". There are also game fans who are expecting to fail to complain: It is extremely ugly, and it is a waste of tickets and will not fool other game fans.
In fact, it is difficult to tell stories in games with movies.Before the film begins production, the first problem faced by the producer is: should we satisfy gamers or ordinary audiences?As fans of the game, players will of course expect that their favorite games will be brought to the screen.However, if you want to make the movie achieve greater box office success, you still have to rely on the story, plot and logic to attract audiences outside the game fans.
Therefore, to shoot an excellent game-adapted movie, the premise is that there must be a good story.Directors, screenwriters, and producers need to have a deep understanding of the game so that their feelings can be integrated into the storyline of the movie, allowing gamers and ordinary audiences to enjoy the movie from different angles and resonate with each other.
In addition to balancing the preferences of gamers and ordinary audiences, another problem in game film and television is how to make the audience accept change."Detective Pikachu" made a successful example: Once Pikachu's poster was exposed, many fans questioned: Why did this Pikachu grow hair?In order to make the public get used to Pikachu's 3D form, the publicity party has released many Pikachu's CuteCute materials on social platforms.So after the movie was released, many viewers lamented that I also wanted to raise a long-haired Pikachu.
After watching the movie, I felt that even every pore wanted to make a pickup sound.From the perspective of IP adaptation, the entire film can also be regarded as a 3D visual presentation of the game and animation characters successfully. It not only constructs a world where people coexist with various Pokémons, including Korda Duck, Fire Dragon, Variety Monster, etc., especially Pikachu, the favorite of most Pokémon fans, has achieved the level of crazy cilia appearing and the eyes are lively.
Chen Hao has always liked this movie and is looking forward to the appearance of the sequel!
So, if Chen Hao can acquire Nintendo and let this movie be born in his own hands, it will undoubtedly be a very fulfilling thing!
Of course, in addition to "Detective Pikachu", Chen Hao believes that the most successful game adaptation of live-action movies is also "Resident Evil". "Resident Evil" has achieved the ultimate in game adaptation of live-action movies, whether in terms of box office or global influence!Even more successful than the Tomb Raider series starring Angelina Jolie.At least in terms of investment and return, other game adaptations are not as successful as "Resident Evil"!
However, whether it is the "Detective Pikachu" or the "Resident Evil" series, Chen Hao feels that it is more valuable to adapt a live-action movie without Dragon Ball!If Dragon Ball can succeed in adapting a live-action movie, it will definitely become a super IP that can be comparable to the Marvel movie series, and a series of peripheral extension industries will definitely make him make a fortune!
It’s not a matter of one or two days that Chen Hao wanted to adapt "Dragon Ball" into a live-action movie, but after careful consideration, the live-action version of "Dragon Ball" filmed by Fox Pictures in the original time and space failed. It was not because the IP of "Dragon Ball" was not good, but because Fox Pictures itself made the live-action movie that changed Dragon Ball well!
As one of the three giants in video games around the world, Nintendo is undoubtedly making money and very profitable.
Moreover, he acquired Fox Film and MGM Films, two of the top seven Hollywood companies. These two companies actually have a lot of room for cooperation with Nintendo.
Many of Nintendo’s classic game characters can be adapted into film and television!For example, Pokemon!Before Chen Hao was reborn, a live-action version of Pokemon movie "Detective Pikachu" was released!
The global box office of "Detective Pikachu" reached 43.6 billion US dollars. Compared with other not very successful game adaptations, "Detective Pikachu" is already quite successful!
"Detective Pikachu" can be said to be a live-action animated film with very box office influence.Based on the game world view, reconceived and adapted, forming a warm American-style story.
The cooperation between the two major industries of games and movies has a long history.The first thing that set the game adaptation movies was Nintendo, which created many famous figures in the history of the game.In 1993, Nintendo produced the movie "Super Mario Bros." based on its most powerful game IP "Super Mario".Only the protagonist in this movie has the same image as the game, and other places have been changed beyond recognition, disappointing the audience.
The film, which invested $48 million, ended up only about 21 million in box office.In the next 20 years, Nintendo no longer dared to use Mario Bros. to try the waters of the movie.Although it was not successful, Super Mario Bros. did kick off the era of game-adapted movies.Following closely behind, "Double Dragon", "Street Fighter" and "Mortal Kombat" have entered the film market from the game market.
Although game-adapted movies emerged at that time, well-made and distinctively styled works were very rare.This situation was not improved until the appearance of Tomb Raider in 2001.This movie is adapted from an automatic adventure game, with exciting plot and hot scenes. It is a Hollywood blockbuster in the true sense.
As the most representative live-action movie adapted from the game, the "Warcraft" released in 2016.This movie is adapted from Blizzard's well-known game "World of Warcraft". Since its project was launched in 2008, it has attracted wide attention from fans around the world.After eight years of changes and ups and downs, the movie was finally released. Countless fanatical fans of "Warcraft" formed a group, booked the show, and made multiple shots. In the end, the movie won a box office of US$43.3 billion worldwide.
Judging from the experience of successful game-adapted movies, the selling point of a game is no longer just itself. With the help of the potential value of game IP, derivative products such as music, animation, and movies are becoming market highlights outside of games.The adaptation of domestic game IP started very late compared to foreign countries. Although the TV series "Legend of Sword and Fairy" has been broadcast, there has never been any movies of this type.It was not until 2018 that we waited for the first fantasy movie adapted from the domestic game, "The Story of the Ancient Sword and the Story of Yue Zhaoming".
However, this movie suffered a double Waterloo with reputation and box office. Some media commented: The plot of the film is illogical and tries to create a movie with both oriental charm and Hollywood production level. Unfortunately, the final effect is "Four-Dislikes". There are also game fans who are expecting to fail to complain: It is extremely ugly, and it is a waste of tickets and will not fool other game fans.
In fact, it is difficult to tell stories in games with movies.Before the film begins production, the first problem faced by the producer is: should we satisfy gamers or ordinary audiences?As fans of the game, players will of course expect that their favorite games will be brought to the screen.However, if you want to make the movie achieve greater box office success, you still have to rely on the story, plot and logic to attract audiences outside the game fans.
Therefore, to shoot an excellent game-adapted movie, the premise is that there must be a good story.Directors, screenwriters, and producers need to have a deep understanding of the game so that their feelings can be integrated into the storyline of the movie, allowing gamers and ordinary audiences to enjoy the movie from different angles and resonate with each other.
In addition to balancing the preferences of gamers and ordinary audiences, another problem in game film and television is how to make the audience accept change."Detective Pikachu" made a successful example: Once Pikachu's poster was exposed, many fans questioned: Why did this Pikachu grow hair?In order to make the public get used to Pikachu's 3D form, the publicity party has released many Pikachu's CuteCute materials on social platforms.So after the movie was released, many viewers lamented that I also wanted to raise a long-haired Pikachu.
After watching the movie, I felt that even every pore wanted to make a pickup sound.From the perspective of IP adaptation, the entire film can also be regarded as a 3D visual presentation of the game and animation characters successfully. It not only constructs a world where people coexist with various Pokémons, including Korda Duck, Fire Dragon, Variety Monster, etc., especially Pikachu, the favorite of most Pokémon fans, has achieved the level of crazy cilia appearing and the eyes are lively.
Chen Hao has always liked this movie and is looking forward to the appearance of the sequel!
So, if Chen Hao can acquire Nintendo and let this movie be born in his own hands, it will undoubtedly be a very fulfilling thing!
Of course, in addition to "Detective Pikachu", Chen Hao believes that the most successful game adaptation of live-action movies is also "Resident Evil". "Resident Evil" has achieved the ultimate in game adaptation of live-action movies, whether in terms of box office or global influence!Even more successful than the Tomb Raider series starring Angelina Jolie.At least in terms of investment and return, other game adaptations are not as successful as "Resident Evil"!
However, whether it is the "Detective Pikachu" or the "Resident Evil" series, Chen Hao feels that it is more valuable to adapt a live-action movie without Dragon Ball!If Dragon Ball can succeed in adapting a live-action movie, it will definitely become a super IP that can be comparable to the Marvel movie series, and a series of peripheral extension industries will definitely make him make a fortune!
It’s not a matter of one or two days that Chen Hao wanted to adapt "Dragon Ball" into a live-action movie, but after careful consideration, the live-action version of "Dragon Ball" filmed by Fox Pictures in the original time and space failed. It was not because the IP of "Dragon Ball" was not good, but because Fox Pictures itself made the live-action movie that changed Dragon Ball well!